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Old Jul 11, 2005, 04:49 PM // 16:49   #1
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Default inate abilitys!

Second set of attributes

Well we all know about the attributes and how they work.
I was thinking what if we had a second kind of attributes either that come from the same attribute pool points or others, but for skills that you don’t have to cast that are innate or a bonus for current skills or to increase the attributes or something like that. To make your specific skills more effective maybe not more damage but less time to cast that ability.
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Old Jul 11, 2005, 04:50 PM // 16:50   #2
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All the primary attributes add inate bonuses, Charm animal is a relatively passive spell.

Last edited by arnansnow; Jul 11, 2005 at 04:53 PM // 16:53..
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Old Jul 11, 2005, 04:51 PM // 16:51   #3
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Primary Attributes are innate.

Fast Casting: Faster Casting
Strength: More armor penetration
Soul Reaping: Energy when things die
Divine Favor: More healing power
Expertise: Reduction in skill costs
Energy Storage: More energy
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